Naughty Dog character concept designer Hyoung Taek Nam received some criticism for fan art they created for Stellar Blade‘s ...
Citing the spiralling cost of game development in the late 1990s and early 2000s, Gavin said one of the principal reasons ...
Before Naughty Dog made our favorite games, the studio was an independent studio making and funding its own games. So why did ...
Stellar Blade fans are up in arms over a Naughty Dog character designer's recent illustration of the game's protagonist, Eve.
Based on the little information that has been provided about Intergalactic, it seems Naughty Dog might be shifting away from ...
Remedy aimed to become the "European Naughty Dog" after drawing inspiration from Naughty Dog, says Alan Wake 2 director.
Naughty Dog co-founder Andrew Gavin has revealed that stress over budgeting was the main reason why the studio was bought by ...
Naughty Dog is known for its incredible exclusive titles under the PlayStation umbrella, but it was not always a first-party studio.
Andy Gavin, who co-founded Naughty Dog with Jason Rubin in 1986, is a surprisingly prolific LinkedIn poster who has recently ...
Naughty Dog co-founder Andy Gavin has said that the decision to sell the studio to Sony stemmed from "skyrocketing" costs of ...
Naughty Dog co-founder Andy Gavin revealed the real reason why the development studio was sold off to Sony in the first place back in 2000.